This project consists of a set of tools that provide a framework to create a language for different insect/human interactions.
We are moving towards a cashless society where hard cash only exists on the blackmarket or to buy illegal services and goods. Very human interactions, gestures and rituals got totally lost or neglected through the introduction of e-money transactions.
Experimental series of toys as sensory enhancements. We build 3 animal superpowers: the birds sense of direction with a head mounted solenoid compass, 50x vision through antennas like ants as well as an child to adult concerter changing your voice & perspective similar to a giraffe.
Shortclip for the designers Dunne & Raby. It is playing on the "Sexually Obsessed Compulsion Disorder" device (the video is pixelated depending on Galvanic Skin Response sensing).
Rather than focusing on the current development of nanotechnology, such as creating lighter and stronger materials, this project focuses on exploring its potential further, creating more manipulative prototypes such as organic electronics.
Imagine a device allowing you to play and explore your phobia, and ultimately even enjoy having this phobia. Listening devices usually mask your environment with a soundtrack; the purpose of my device, however, is to create new sonic interactions with the environment.
Flicflex explores the possibilities of future flexible electronic interfaces that could emerge within digital products. By minimizing the graphical interface and embodying physical interactions such as flipping, wrenching and bending, it creates more pleasurable ways of managing information.






